About me
I’m a design leader who still designs.
People I work with often come to me for clarity, on what problem we are solving, what outcome matters, and how to move forward with confidence. I enjoy simplifying complex problems and helping teams arrive at solutions that scale.
I approach design as a way to solve real product and business challenges, using systems thinking and an understanding of human behavior. I’m especially drawn to problems where the path isn’t immediately clear.
➡ Journey
My interest in design began early through art and making things by hand. It resurfaced during college at IIT Roorkee, when I was introduced to digital design tools.
I started my career at Hike Messenger, learning how large consumer products are built and how systems bring consistency. At Ola, working on financial products taught me the importance of clarity, speed, and responsibility at scale.
🗓️ Today
I currently lead design at Gameskraft, working across large real-money gaming platforms and teams. Over time, my role has evolved from managing projects to influencing product direction and organizational strategy.
Staying hands-on matters to me. It helps me stay close to the work, the tools, and the decisions that shape high-impact products.
🔊 How I work
I value clear communication, collaboration, and ownership. I believe good design feels honest and purposeful, where visuals, motion, and systems support understanding rather than distract from it.
I enjoy working with curious, driven people and try to create space for thoughtful, meaningful work.
🏃🏼♂️ Outside work
Outside of design, I spend time at the gym, run regularly, participate in marathons, and play badminton. I try to show up consistently, both at work and outside it.
When someone hands me a problem, I aim to take full ownership and see it through with care.